The Republic was founded hundreds of years ago by refugee settlers from the Five Duchies after the collapse of the Craenid Empire. It is a diverse and prosperous nation, with citizens of many different backgrounds all working together, unified by a dream of progress and peace.
The majority of the people of The Republic are very patriotic, and love the freedom they have there. The freedom of individuals is very important, but it is sometimes superseded by the needs of the entire nation. Soldiers are usually conscripts, taxes are somewhat high (except upon the wealthiest families, who usually pay no taxes), and criminal activities often carry very high penalties - including a death sentence.
Consul Cappadox Donatius
Medium Human, Lawful GoodArmor Class 8 Hit Points 16 (4d6+2) Speed 30 ft.STR 8 (-1) DEX 6 (-2) CON 12 (+1)INT 16 (+3) WIS 16 (+3) CHA 12 (+1)Skills: History +4, Insight +4, Bluff +1, Diplomacy +2, Intimidation +1Languages: Common, Elvish, HalflingConsul Juventia Vitalis
Medium Human, Lawful GoodArmor Class 12 Hit Points 16 (4d6+2) Speed 30 ft. STR 10 (+0) DEX 14 (+2) CON 16 (+3)INT 12 (+1) WIS 12 (+1) CHA 18 (+4)Princeps Senator Tormund Gallantus
Medium Dwarf, Lawful NeutralArmor Class 10 Hit Points 16 (4d6+2) Speed 30 ft. STR 13 (+1) DEX 10 (+0) CON 13 (+1)INT 14 (+2) WIS 14 (+2) CHA 10 (+0)Senator Vendatus
Medium Human, Lawful EvilArmor Class 10 Hit Points 6 (2d4+1) Speed 30 ft. STR 10 (+0) DEX 10 (+0) CON 6 (-2)INT 18 (+4) WIS 10 (+0) CHA 16 (+3)Ambassador Tiggletop
Small Halfling, Lawful GoodArmor Class 12 Hit Points 6 (2d4+1) Speed 30 ft. STR 8 (-1) DEX 15 (+2) CON 10 (+0)INT 10 (+0) WIS 14 (+2) CHA 14 (+2)Skills: Languages: Common, HalflingTenues the Spindle
Medium Orc, Chaotic Good Armor Class 12 Hit Points STR 12 (+1) DEX 16 (+2) CON 10 (+0) INT 8 (-1) WIS 8 (-1) CHA 14 (+2) Skills: Languages: Widely recognized as the Capitol’s most important criminal, Tenues is a robin-hood style folk hero. He is noticeably skinny for an orc, and charming as can be.Chief Spiridon
Medium Human, Neutral GoodArmor Class Hit Points Speed 30 ft. STR 18 (+4) DEX 12 (+1) CON 18 (+4)INT 10 (+0) WIS 14 (+2) CHA 10 (+0) Skills: Languages: Spiridon is the leader of the strongest faction among the Companions. His company has fought on behalf of The Republic many times, but this should not be mistaken for loyalty!Cincinatus Ternatus
Medium Human, Lawful GoodArmor Class Hit Points Speed 30 ft. STR 10 (+0) DEX 8 (-1) CON 10 (+0)INT 14 (+2) WIS 18 (+4) CHA 12 (+1) Skills: Languages: A retired general, famous both for his undefeated record in combat and for having denied a nomination to the Consulship.Rafa Urbax
Medium Dwarf, NeutralArmor Class Hit Points Speed 30 ft. STR () DEX () CON ()INT () WIS () CHA () Skills: Languages: Rafa is the guild-master of the Mineral Guild. He’s a cut-throat businessman, but he’s willing to listen to reason (for the most part).Arctus Finnybum
Small Halfling, NeutralArmor Class Hit Points Speed 30 ft. STR () DEX () CON ()INT () WIS () CHA () Skills: Languages: The guild-master of the Timber Guild. Arctus is not well regarded by the other guilds, and perhaps for good reason since the Timber Guild is the least profitable of the Memsinoe guilds. He is affable in person, but is always prepared to cut deals in the shadows.Phillipi Appaggio
Medium Human, Lawful GoodArmor Class Hit Points Speed 30 ft. STR () DEX () CON ()INT () WIS () CHA () Skills: Languages: Guildmaster of the Smelters’ Guild. A true craftsman and a generous leader, although not as shrewd as his peers, he is still very well respected throughout Memsinoe.